Fundamentals for Character Design for Video Games
In this 1:1 session, students learn how professional concept artists design characters for video games — starting with the fundamentals that make great designs work: shape language, silhouette, and proportion. These aren't just drawing basics they're the same tools used in actual game production to make characters instantly readable and memorable. Sessions are tailored to the student's age and skill level, so whether they're picking up a pencil for the first time or already drawing their own characters, we build from where they are. By the end, students walk away with a stronger eye for design and a character of their own.
Experience subject
Character design fundamentals for aspiring game artists shape language, silhouette, and proportion taught the way pros actually use them.
Age range
- 10-12
- 13-15
- 16-18
Intelligence
- Verbal-linguistic
- Visual-spatial
Character Strengths
- Leadership
- Love of learning
- Perspective
- Teamwork
Experience type
- Individual
- Group